How Will Google Glass Change Filmmaking?

by Peter D. Marshall

by S.T. VanAirsdale.

It feels like forever in hype years, but it was only last April that Google first poked at our culture’s consciousness with Project Glass. A demo reel of the tech giant’s headset, with a camera, microphone, and tiny screen perched over its user’s right eye, offered Google’s rough draft of augmented reality — a first-person POV nexus for its applications like Google+, Gtalk, Maps, YouTube and, naturally, good old-fashioned search.

Google’s latest push for Glass – emphasized in this past month’s showcases at TED and SXSW – not only refines but doubles down on Google’s vision of life as a movie. For starters, it looks like a movie, with its glossy, colorful, hyperconnected tableaux unfurling over a stirring pop soundtrack. But that’s just marketing.

Conceptually, it invites users to tuck into the growing post-cinema world where filmmaking and filmgoing are practically one in the same – where the images one creates by simply pressing “record” are framed in a live, shareable exchange. In its self-contained way, it joins the 21st-century notion that everyone is a filmmaker with the more conventionally accepted truth that everyone is an audience.

Read the rest of this article from Tribeca Film.

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